I’ve started working on porting some Python libraries to Python3, but I required using an old Visual Studio (2012) for which there is no Python3 version. In the end, I tried following this tutorial. The issue with the tutorial is that you are downloading the externals by hand. It is actually simpler to call get_externals.bat from the PCBuild folder.
Be aware that the solution is a little bit flawed. pylauncher is built in win32 mode in Release instead of x64. This has an impact on deployment.
Once this was done, time to build Boost.Python! To start, just compile bjam the usual way, don’t add Python options on the command line, this will utterly fail in Boost.Build. Then add in user-config.jam the following lines (with the proper folders):
When I started reviewing the diode clippers, the goal was to end up modeling a triode simple preamp. Thanks to Ivan Cohen from musical entropy, I’ve finally managed to drive the proper equation system to model this specific type of preamp.
After my transient shaper, some people told me it would be nice to have a splitter: split the signal in two tracks, one with the transient, another with the sustain. For instance, it would be interesting to apply a different distortion on both signals.
There are so many different distortion/overdrive/fuzz guitar pedals, and some have a better reputation than other. Two of them have a reputation of being closed (one copied on the other), and I already explained how one of these could be modeled (and I have a plugin with it!). So let’s work on comparing the SD1 and the TS9.
I’m currently considering whether I should do more posts on preamps modeling or just keep implementing filters/plugins. Of course, it’s not one or the other, there are different options in this poll:
So the idea is to ask my readers what they actually want. I can explain how the new triodes filters are implemented, how they behave, but I can also add new filters in Audio Toolkit (based on different preamp and amp stages, dedicated to guitars, bass, other instruments), try to optimize them, and finally I can include them in new plugins that could be used by users. Or I can do something completely different.