Category Archives: Digital filters

AudioToolkit: creating a simple plugin with WDL-OL

Audio Toolkit was started several years ago now, there are more than a dozen plugins based on the platform, applications using it, but I never wrote a tutorial explaining how to use it. Users had to find out for themselves. This changes today.

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Announcement: Audio Unit updates

I’m happy to announce the updates of all OS X plugins based on the Audio Toolkit. They are available on OS X (min. 10.11) in AU, VST2 and VST3 formats.

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Playing with a Bela (1.bis): Compile last Audio Toolkit on Bela

A few months ago, I started playing with the Bela board. At the time, I had issues compiling Audio ToolKit with clang. Since then and thanks to Travis-CI, I figured out what was going on. Unfortunately, the Beagle Board doesn’t have complete C++11 support, so I’ve added the remaining pieces, and you need also a new Boost.

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Playing with a Bela (1): Turning it on and compiling Audio Toolkit

I have now some time to play with this baby:

Beagleboard with Bela extension
Beagleboard with Bela extension

The CPU may not be blazingly fast, but I hope I can still do something with it. The goal of this series will be to try different algorithms and see how they behave on the platform.
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Announcement: ATKTransientSplitter 1.0.0

I’m happy to announce the release of a mono transient splitter based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

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Analog modeling: Triode circuit

When I started reviewing the diode clippers, the goal was to end up modeling a triode simple preamp. Thanks to Ivan Cohen from musical entropy, I’ve finally managed to drive the proper equation system to model this specific type of preamp.

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Audio Toolkit: Transient splitter

After my transient shaper, some people told me it would be nice to have a splitter: split the signal in two tracks, one with the transient, another with the sustain. For instance, it would be interesting to apply a different distortion on both signals.

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Analog modeling: SD1 vs TS9

There are so many different distortion/overdrive/fuzz guitar pedals, and some have a better reputation than other. Two of them have a reputation of being closed (one copied on the other), and I already explained how one of these could be modeled (and I have a plugin with it!). So let’s work on comparing the SD1 and the TS9.

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