I’m happy to announce the release of a mono fixed delay line based on the Audio Toolkit. It is available on Windows and OS X (min. 10.8) in different formats. The three knobs adjust the direct signal (blend), the delayed signal (feedforward) as well as the feedback signal from the delay line injected in the input. The delay can be set from 0 ms to 1 s by steps of 0.1 ms.
I’m happy to announce the release of one new limiter plugin based on the Audio Toolkit. It is available on Windows and OS X (min. 10.8) in different formats. I also updated the compressor and the expander with improved UI controls. The compressor also has now a dry/wet knob, allowing to use it for parallel compression.
Audio Toolkit is now almost ready for its first stable release. Its content will now move toward more advanced DSP algorithms (zero delay filters, amplifiers).
I’d like to talk a little bit about the way a compressor and an expander can be written with the Audio Toolkit. Even if both effects use far less filters than the SD1 emulation, they still implement more than just one filter in the pipeline, contrary to a fixed delay line (another audio plugin that I released with the compressor and the expander).
I’m happy to announce the release of two new audio plugins based on the Audio Toolkit. It is available on Windows and OS X (min. 10.8) in different formats.
A lot has happened in two weeks for Audio ToolKit. This release mainly adds tools for Compressor and Delays design. There will be additional plugins release soon.
I just released my SD1 simulation, and now it is time to explain why is inside this plugin. Not everything in the original pedal was simulated, and different schemes were used to tackle the different stages.
It’s time for a new release of the toolkit. Much has been done in terms of basic filters, but also to simplify usage (static and shared libraries are compiled, no need to reset the pipeline before calling process…).