Category Archives: Electronic

Analog modeling of a diode clipper (3a): Simulation

Now that we have a few methods, let’s try to simulate them. For both circuits, I’ll use the forward Euler, then backward Euler and trapezoidal approximations, then I will show the results of changing the start estimate and then finish by the Newton Raphson optimization. I haven’t checked (yet?) algorithms that don’t use the derivative like the bisection or Brent algorithm.

All graphs are done with a x4 oversampling (although I also tried x8, x16 and x32).

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Analog modeling of a diode clipper (2): Discretization

Let’s start with the two equations we got from the last post and see what we can do with usual/academic tools to solve them (I will tackle nodal and ZDF tools later in this series).

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Announcement: Audio TK 1.1.0

This is mainly a bug fix release. A nasty bug on increasing processing sizes would corrupt the input data and thus change the results. It is advised to upgrade to this release as soon as possible.

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Announcement: Audio TK 1.0.0

This is the first stable release of the Audio Toolkit, after more than a year of development. In addition to the serial pipeline, there is now an option to use TBB to render each chunk in parallel. The pipeline can also return the maximum latency the pipeline possesses if all latency information is given during the build of the pipeline.

Additional filters were also added to complement the current set of filters.

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Announcement: Audio TK 0.7.0

Focus on this release was on performance. As such the core functions were optimized, as well as some tools and EQ.

A new filter dedicated to fast convolution (using a fixed-size partition with a mix of FFT convolution and explicit FIR filter) with 0 latency was added.

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Announcement: Audio TK 0.6.0

The main changes for this release are first trials at modulated filters, C++11 usage (nullptr, override and final), and some API changes (the main process_impl function is now const).

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Audio Toolkit: ATK SD1 Implementation

I just released my SD1 simulation, and now it is time to explain why is inside this plugin. Not everything in the original pedal was simulated, and different schemes were used to tackle the different stages.

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Announcement: ATK SD1 1.0.0

I’m happy to announce the release of my third audio plugin, the first based on the Audio Toolkit. It is available on Windows and OS X in different formats.

The UI was designed by Florent Keller, many thanks to him!

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