Almost 2 years ago, I published an article on space operas. I just read the last few books in some series, and it’s quite interesting to see the differences in how faster-than-light travel works.
Recently, I took on two classes online on two different providers. After a trial more than a year ago, I decided to try MOOCs and I have a few conclusions from them.
ATK is updated to 2.1.0 with a major refactoring of the Python wrappers and extensive testing of them. New filters were also added to support more complex pipelines (mute/solo and circular buffers for real-time spectrum displays) and Audio ToolKit provies now a CMake configuration file for easier integration in CMake projects.
Vinyl has become trendy again, and as such, I’ve been asked to add some new filters in Audio ToolKit. Here is a small dive in RIAA land.
Recently, I’ve struggled with releasing perfect plugins. There were some glitches in the last 2 plugins that could have been avoided easily with more testing.
So this is a call for people who are interested in my plugins. You can join the mailing list, share your ideas of the current plugins, and the future ones, about what can be made better, how it can be better…
This review will actually be quite quick: I haven’t finished the book and I won’t finish it.
The book was published in August 2015 and is based on OpenGL < 3. The authors may sometimes say that you can use shaders to do better, but the fact is that if you want to execute the code they propose, you need to use the backward compatibility layer, if it's available. OpenGL was published almost a decade ago, I can't understand why in 2015 two guys decided that a new book on scientific visualization should use an API that was deprecated a long time ago. What a waste of time. [amazon_enhanced asin="1782169725" /][amazon_enhanced asin="B01FGMWRO8" /]