I’m happy to announce the update of SD1 and a new release of TS9 based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64) in different formats.

SD1 is a full rewrite of one of my first plugins with the help of Audio ToolKit Modelling. It allowed me for a closer match with the original circuit without having to optimize the equations myself.

TS9 is a Patreon-only plugin, although the source is freely available. The same technology was used to emulate the drive and tone-control as what was used for SD1. The sound is similar yet different.

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This entry is part 13 of 13 in the series Analog modelling

There are so many different distortion/overdrive/fuzz guitar pedals, and some have a better reputation than other. Two of them have a reputation of being closed (one copied on the other), and I already explained how one of these could be modeled (and I have a plugin with it!). So let’s work on comparing the SD1 and the TS9.

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I’m happy to announce the release of a stereo compressor based on the Audio Toolkit. It is available on Windows and OS X (min. 10.8) in different formats. This stereo compressor can work on two channels, left/right or middle/side, possibly in linked mode (only one set of parameters), and can be set up to mix the input signal with the compressed signal (serial/parallel compression).

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I’ve explained in earlier posts how to simulate a simple overdrive circuit. I’ve also explained how I implemented this in QtVST (and yes, I should have added labels on those images!), which was more or less the predecessor of Audio TK.

The main problem with simulating non linear circuits is that it costs a lot. Let’s see if I can improve the timings a little bit.

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