Tag Archives: Audio Toolkit

Playing with a Bela (1): Turning it on and compiling Audio Toolkit

I have now some time to play with this baby:

Beagleboard with Bela extension
Beagleboard with Bela extension

The CPU may not be blazingly fast, but I hope I can still do something with it. The goal of this series will be to try different algorithms and see how they behave on the platform.
Continue reading Playing with a Bela (1): Turning it on and compiling Audio Toolkit

Announcement: ATKTransientSplitter 1.0.0

I’m happy to announce the release of a mono transient splitter based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

Continue reading Announcement: ATKTransientSplitter 1.0.0

Analog modeling: Triode circuit

When I started reviewing the diode clippers, the goal was to end up modeling a triode simple preamp. Thanks to Ivan Cohen from musical entropy, I’ve finally managed to drive the proper equation system to model this specific type of preamp.

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Audio Toolkit: Transient splitter

After my transient shaper, some people told me it would be nice to have a splitter: split the signal in two tracks, one with the transient, another with the sustain. For instance, it would be interesting to apply a different distortion on both signals.

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Analog modeling: SD1 vs TS9

There are so many different distortion/overdrive/fuzz guitar pedals, and some have a better reputation than other. Two of them have a reputation of being closed (one copied on the other), and I already explained how one of these could be modeled (and I have a plugin with it!). So let’s work on comparing the SD1 and the TS9.

Continue reading Analog modeling: SD1 vs TS9

Announcement: ATKTransientShaper 1.0.0

I’m happy to announce the release of a mono transient shaper based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

Continue reading Announcement: ATKTransientShaper 1.0.0

On modeling posts

I’m currently considering whether I should do more posts on preamps modeling or just keep implementing filters/plugins. Of course, it’s not one or the other, there are different options in this poll:

Modeling preamps: more or less?

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So the idea is to ask my readers what they actually want. I can explain how the new triodes filters are implemented, how they behave, but I can also add new filters in Audio Toolkit (based on different preamp and amp stages, dedicated to guitars, bass, other instruments), try to optimize them, and finally I can include them in new plugins that could be used by users. Or I can do something completely different.

So if you have any ideas, feel free to say so!