Tag Archives: Audio Unit

Book review: Getting Started With JUCE

After the announce of JUCE 5 release, I played a little bit with it, and then decided to read the only book on JUCE. It’s outdated and tackles JUCE 2.1.2. But who knows, it may be a gem?

Continue reading Book review: Getting Started With JUCE

Using Audio ToolKit with JUCE 5

As some may have seen online, ROLI released a new version of JUCE. The nice thing is that they added a new tier for people like me who don’t sell plugins but who don’t want to release their code under the GPL license for diverse reasons (for me, it was formerly incompatibility between VST3 license and the GPL).

With JUCE 5, you have support for all major APIS, from VST2 to Audio Unit v3 and also AAX or VST3. And you can develop your own plugins. The caveat with this tier is that you have a splash screen and a tracking of your users… (actually, there is a flag to remove both). the advantage is that on MacOS, there is no more SDK conflicts, and I have Audio Unit 3 support

So I’ve started playing with Projucer and built a barebone ATK plugin that doesn’t do anything. What I can say is that the worst part is handling universal binaries, support 32bits plugins, as the JUCE project builder overwrites all my changes. Even adding ATK is painful with the project manager.

So instead, I’m going the WDL-OL here, and keeping this ATKJUCE plugin as the simple plugin I’ll duplicate by changing the names and its content. I have my builders that build the plugins and creates the installers, all that while keeping the same JUCE core code (it is shared by all plugins).

The next step is trying to make sense of the API to build a nicer GUI than what I currently have (probably something flat). Indeed, the tutorials on the GUI are small and too basic, but WDL-OL was no better in that aspect, but with more examples.

AudioToolkit: creating a simple plugin with WDL-OL

Audio Toolkit was started several years ago now, there are more than a dozen plugins based on the platform, applications using it, but I never wrote a tutorial explaining how to use it. Users had to find out for themselves. This changes today.

Continue reading AudioToolkit: creating a simple plugin with WDL-OL

Announcement: Audio Unit updates

I’m happy to announce the updates of all OS X plugins based on the Audio Toolkit. They are available on OS X (min. 10.11) in AU, VST2 and VST3 formats.

Continue reading Announcement: Audio Unit updates

Announcement: ATKTransientSplitter 1.0.0

I’m happy to announce the release of a mono transient splitter based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

Continue reading Announcement: ATKTransientSplitter 1.0.0

Audio Toolkit: Transient splitter

After my transient shaper, some people told me it would be nice to have a splitter: split the signal in two tracks, one with the transient, another with the sustain. For instance, it would be interesting to apply a different distortion on both signals.

Continue reading Audio Toolkit: Transient splitter

Announcement: ATKTransientShaper 1.0.0

I’m happy to announce the release of a mono transient shaper based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

Continue reading Announcement: ATKTransientShaper 1.0.0

On modeling posts

I’m currently considering whether I should do more posts on preamps modeling or just keep implementing filters/plugins. Of course, it’s not one or the other, there are different options in this poll:

Modeling preamps: more or less?

View Results

Loading ... Loading ...

So the idea is to ask my readers what they actually want. I can explain how the new triodes filters are implemented, how they behave, but I can also add new filters in Audio Toolkit (based on different preamp and amp stages, dedicated to guitars, bass, other instruments), try to optimize them, and finally I can include them in new plugins that could be used by users. Or I can do something completely different.

So if you have any ideas, feel free to say so!

Audio Toolkit: Parameter smoothing

Audio Toolkit shines when the pipeline is fixed (filter-wise and parameter-wise). But in DAWs, automated parameters are often used, and to avoid glitches, it’s interesting to additionally smooth parameters of the pipeline. So let’s see how this can be efficiently achieved.

Continue reading Audio Toolkit: Parameter smoothing

Announcement: ATKAutoSwell 1.0.0

I’m happy to announce the release of a mono autoswell based on the Audio Toolkit. They are available on Windows and OS X (min. 10.8) in different formats.

This plugin applies a ratio to the global gain of a signal once it is higher than a given threshold. This means that contrary to a compressor where the power of the signal will never go lower than the threshold, for AutoSwell, it can.

Continue reading Announcement: ATKAutoSwell 1.0.0