Tag Archives: C++

Book review: Getting Started With JUCE

After the announce of JUCE 5 release, I played a little bit with it, and then decided to read the only book on JUCE. It’s outdated and tackles JUCE 2.1.2. But who knows, it may be a gem?

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Announcement: ATKStereoUniversalDelay 1.0.0

I’m happy to announce the release of a stereo delay that allows ping-pong like effects based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

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Announcement: Audio TK 2.0.0

ATK is updated to 2.0.0 with a major refactoring to ensure signed/unsigned consistency, new Adaptive module and EQ design. Complex-valued filters are also now available to allow simultaneous dual channel processes and advanced filters like complex LMS filters.
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Create a FIR Filter from a Template (EQ module)

This entry is part 2 of 4 in the series Audio Toolkit algorithms

Last week, I published a post on adaptive filtering. It was long overdue, but I actually had one other project on hold for even longer: allowing a user to specify a filter template and let Audio Toolkit figure out a FIR filter from this template.
Continue reading Create a FIR Filter from a Template (EQ module)

Announcement: ATKChorus 1.1.0 and ATKUniversalVariableDelay 1.1.0

I’m happy to announce the update of the chorus and the universal variable delay based on the Audio Toolkit. They are available on Windows and OS X (min. 10.11) in different formats.

This release fixes the noises that can arise in some configuration.

Continue reading Announcement: ATKChorus 1.1.0 and ATKUniversalVariableDelay 1.1.0

Recursive Least Square Filter (Adaptive module)

This entry is part 1 of 4 in the series Audio Toolkit algorithms

I’ve started working on adaptive filtering a long time ago, but could never figure out why my simple implementation of the RLS algorithm failed. Well, there was a typo in the reference book!

Now that this is fixed, let’s see what this guy does.
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Review of Intel Parallel Studio 2017: Advisor

Recently, I got access to the latest release of Parallel Studio with an update version of Advisor. 6 years after my last review, let’s dive into it again!
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Building Boost.Python with a custom Python3

I’ve started working on porting some Python libraries to Python3, but I required using an old Visual Studio (2012) for which there is no Python3 version. In the end, I tried following this tutorial. The issue with the tutorial is that you are downloading the externals by hand. It is actually simpler to call get_externals.bat from the PCBuild folder.

Be aware that the solution is a little bit flawed. pylauncher is built in win32 mode in Release instead of x64. This has an impact on deployment.

Once this is done, I had to deploy the build to a proper location so that it is self contained. I inspired myself heavily from another tutorial by the same author, only adding 64 bits support in this gist.

Once this was done, time to build Boost.Python! To start, just compile bjam the usual way, don’t add Python options on the command line, this will utterly fail in Boost.Build. Then add in user-config.jam the following lines (with the proper folders):

using python : 3.4 : D:/Tools/Python-3.4.5/_INSTALL/python.exe : D:/Tools/Python-3.4.5/_INSTALL/include : D:/Tools/Python-3.4.5/_INSTALL/libs ;

This should build the debug and release mode with this line:

.\b2 --with-python --layout=versioned toolset=msvc-11.0 link=shared stage address-model=64
.\b2 --with-python --layout=versioned toolset=msvc-11.0 link=shared stage address-model=64 python-debugging=on
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