ATK is updated to 2.2.0 with the major introduction of vectorized filters. This means that some filters (EQ for now) can use vectorization for maximum performance. More filters will be introduced later as well as the Python support. Vector lanes of size 4 and 8 are supported as well as instruction sets from SSE2 to AVX512.
This is also the first major release that officially supports the JUCE framework. This means that ATK can be added as modules (directly source code without requiring any binaries) in the Projucer. The caveat is that SIMD filters are not available in this configuration due to the requirement for CMake support to build the SIMD filters.
Continue reading Announcement: Audio TK 2.2.0
ATK is updated to 2.1.0 with a major refactoring of the Python wrappers and extensive testing of them. New filters were also added to support more complex pipelines (mute/solo and circular buffers for real-time spectrum displays) and Audio ToolKit provies now a CMake configuration file for easier integration in CMake projects.
Continue reading Announcement: Audio TK 2.1.0
ATK is updated to 2.0.0 with a major refactoring to ensure signed/unsigned consistency, new Adaptive module and EQ design. Complex-valued filters are also now available to allow simultaneous dual channel processes and advanced filters like complex LMS filters.
Continue reading Announcement: Audio TK 2.0.0
Sometimes I forget that I have to work with teams, whether they are virtual teams or physical teams. And although I started working on understanding the culture map, I still have to understand how to efficiently work in a team. Enters the book.
Continue reading Book review: Team Geek
This book may be a little bit old (2001), but it’s still very relevant today. A lot of the material in the book is still not applied in C++ development, it may be time to apply it, doesn’t it?
Continue reading Book review: Modern C++ Design: Generic Programming and Design Patterns Applied
C++ code quality is a difficult topic. There are some basic topics and other, more advanced. Sutter and Alexandrescu wrote a complete book on C++ standards to achieve good quality with basic and advanced topics, but Meyers wrote a book before, on the basics of C++.
Effective C++ is at its third edition, which is a complete rewrite with topics from the “old” Effective C++ and More Effective C++. So if you have one or the other, you will find yourself with additional content.
Continue reading Book review: Effective C++: 55 Specific Ways to Improve Your Programs and Designs
Clean code is one of the most important things in a programmer’s work life. Almost every time I have to reuse code that was developed in universities or more generally by non-professional developers, the code is difficult to read and to understand.
After reading this book, I tend to know why it is so and how I can change my ways of coding to produce cleaner code.
Continue reading Book Review: Clean Code: A Handbook Of Agile Software Craftsmanship
There is no official C++ standard, unlike several languages (Java, Python, …) where there are referentials for code and design style, good practices, … It didn’t exist until this book where two world-renowned C++ authors set the basis for your every day development.
Continue reading Book review: C++ Coding Standards: 101 Rules, Guidelines, and Best Practices
I got this book from a partnership between http://www.developpez.com/ and O’Reilly. Thanks to both of them.
What defines “beautiful code”? How do people think a beautiful code should look like? This isn’t a simple question to answer, so this book asked several lead programmers (Ruby, Python, C, C++, Java, Perl, …) some beautiful code they wrote or they encountered. And if some want to answer “think about a robust, simple to extend code and that will be it” (and I would be one of them before I read the book), there are some code that would not fit this profile.
Continue reading Book review: Beautiful Code: Leading Programmers Explain How They Think