I’m happy to announce the release of one new limiter plugin based on the Audio Toolkit. It is available on Windows and OS X (min. 10.8) in different formats. I also updated the compressor and the expander with improved UI controls. The compressor also has now a dry/wet knob, allowing to use it for parallel compression.
Audio Toolkit is now almost ready for its first stable release. Its content will now move toward more advanced DSP algorithms (zero delay filters, amplifiers).
I’d like to talk a little bit about the way a compressor and an expander can be written with the Audio Toolkit. Even if both effects use far less filters than the SD1 emulation, they still implement more than just one filter in the pipeline, contrary to a fixed delay line (another audio plugin that I released with the compressor and the expander).
A lot has happened in two weeks for Audio ToolKit. This release mainly adds tools for Compressor and Delays design. There will be additional plugins release soon.
It’s time for a new release of the toolkit. Much has been done in terms of basic filters, but also to simplify usage (static and shared libraries are compiled, no need to reset the pipeline before calling process…).
How to explain the different kind of audio effects and how to understand what their use is? Although I learnt a lot by practice, there is sometimes the need for some theory and for experiments. I tried to find a book that matches these two points: good theory and proper practice. I’ve chosen this book, with tracks on a CD for experimentation. Was it really what I was looking for?