This entry is part 1 of 4 in the series Analog modelling

A few month ago, mystran published on KVR a small SPICE simulator for real-time processing. I liked the idea, the drawback being that the code is generic and not tailored like a static version of the optimizer. So I wondered if it was doable. But for this, I have to start from the basics and build from there. So let’s go.

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I’m happy to announce the update of ATK Side-Chain Compressor based on the Audio Toolkit and JUCE. It is available on Windows (AVX compatible processors) and OS X (min. 10.9, SSE4.2) in different formats.

This update changes storage format and allows linked channels to be steered by a mix of power coming from each channel, each passing through its own attack-release filter. It enables more creative workflows with makeup gain specific to each channel. The rest of the plugin works as before, with an optional Middle/Side processing as well as side-chain working either on each channel separately or in middle/side.

This plugin requires the universal runtime on Windows, which is automatically deployed with Windows update (see tis discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.

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This entry is part 5 of 4 in the series Travelling in LLVM land

LLVM has always intrigued me. Actually, I always thought about one day writing a compiler. But it was more a challenge than a requirement for any of my works, private or professional, so never dived into it. The design of LLVM was also very well thought, and probably close to something I would have had liked to create.

So now the easiest is just to use LLVM for the different goals I want to achieve. I recently had to write clang-tidy rules, and I also want to perhaps create a JIT for Audio Toolkit and the modeling libraries. So lots of reasons to look at LLVM.

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This entry is part 4 of 4 in the series Travelling in LLVM land

I started taking a heavier interest in clang-tidy a few months ago, as I was looking at static analyzers. I found at the time that it was quite complicated to work on clang internal AST. It is a wonderful tool, but it is also a very complex one. Thankfully, the cfe-dev mailing list is full of nice people.

I also started my journey in the LLVM/clang land with the help of this blog post.

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This entry is part 3 of 3 in the series Playing with a Bela

More than a year ago, I started playing with the Bela board. At the time, I had issues compiling Audio ToolKit with clang. The issue was that the gcc shipped with the Debian image the BeagleBoard used was too old and didn’t fully support C++11. The one that ships now is GCC 6, which is even C++14 compliant. Meaning that everything is available to build Audio Toolkit with Python support.

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I’m happy to announce the update of ATK Auto Swell based on the Audio Toolkit and JUCE. It is available on Windows (AVX compatible processors) and OS X (min. 10.9, SSE4.2) in different formats.

This plugin requires the universal runtime on Windows, which is automatically deployed with Windows update (see tis discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.

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ATK is updated to 2.3.0 with major fixes and code coverage improvement (see here). Lots of bugs were fixed during that effort and native build on embedded platforms was also fixed.

CMake builds on Linux don’t have to be installed before Python tests have to be ran. SIMD filters are now also easier to implement.

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I’m happy to announce the update of ATK Colored Expander based on the Audio Toolkit and JUCE. They are available on Windows (AVX compatible processors) and OS X (min. 10.9, SSE4.2) in different formats.

This plugin requires the universal runtime on Windows, which is automatically deployed with Windows update (see tis discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.

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