Sometimes in night photographies, we get some odd colors that are not natural but due to defects in the lens we use. These happen more with a wide aperture which is what we would use in night photos. A small trick is possible to fix this.
Category: C++
Everything related to the use of the C++ language
It is time to start looking at the processing of night photos. I’m going to start with the end of the workflow, as it’s simpler to explain.
I made a small Python script and a full app that will contain all the different tools that will be discussed in this series.
I’m happy to announce the new release of UniversalSyncDelay based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64) in different formats.
UniversalSyncDelay is a Patreon-only plugin, although the source is freely available. It is similar to the UniversalDelay plugin, but with a delay synchronized to the tempo.
In the previous entry, I just stacked 58 photos without any additional thoughts to get a nice simple photo. It is time now to go one step further. What are the steps required to stack astrophotos together?
It’s been a while since my last update, and here is ATKUniversalDelay rewritten using JUCE and with support for AUv3 and the M1 architecture.
It’s currently available on Github.

I’m happy to announce the new release of Andromeda based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64) in different formats.
Andromeda is a Patreon-only plugin, although the source is freely available. It is based around the Andromeda variation of the Noble ODR-1 pedal.
After the Windows update, I finally updated the MacOS versions of my preamplifiers. To register the Audio Unit v3, you just need to launch the app, which was the step I was missing.
Currently only the Windows version (VST3 32bits and 64bits) has been updated and is available on GitHub here for the bass preamp and here for the guitar preamp.


I’m happy to announce the update of my two MT2 emulations based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64, VST3 and AUv3). The main change is a proper Audio Unit v3 support and native M1 build.
These plugins require the universal runtime on Windows, which is automatically deployed with Windows update (see this discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.
On MacOS, you need to run the application that gets installed with the plugins to register the Auv3.
Direct link for ATK MT2 packages and the source code.
Direct link for ATK MTB packages and the source code.
I’m please to announce an update to my preamplifiers. They have been ported to use JUCE instead of WD-OL which will help rebuilding them more easily.
Currently only the Windows version (VST3 32bits and 64bits) has been updated and is available on GitHub here for the bass preamp and here for the guitar preamp.


The MacOS version will be out soon (hopefully) while I sort out hardware issues!
None of my plugins have demo tracks, and this changes today. I made a few very crude guitar tracks, and bear with me, as I’m still just learning the guitar!