I’m happy to announce the update of my two MT2 emulations based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64, VST3 and AUv3). The main change is a proper Audio Unit v3 support and native M1 build.

These plugins require the universal runtime on Windows, which is automatically deployed with Windows update (see this discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.

On MacOS, you need to run the application that gets installed with the plugins to register the Auv3.

Direct link for ATK MT2 packages and the source code.

Direct link for ATK MTB packages and the source code.

 

  I’m happy to announce the release of ATK MT2 based on the Audio Toolkit and JUCE. It is available on Windows (VST3) and macOS (min. 10.11, x86_64 and ARM64) in different formats.

This mono plugin emulates the full pedal up to the non-linear post tone shaping circuit and uses standard SVF filters for the tone controls and allows for finer Q tuning as hidden parameters. More information on how the pedal and the plugin work is available on this page.

This plugin requires the universal runtime on Windows, which is automatically deployed with Windows update (see this discussion on the JUCE forum). If you don’t have it installed, please check Microsoft website.

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As 2021 begins, there are a few changes in how AudioToolKit will grow in the future.

The first important point is that all repositories will now be on a dedicated space on GitHub. The reason is that there are many projects on my own page and Audio ToolKit was basically hidden there.

There was also a unique repository with all plugins that I designed, and it started to be very messy, with some projects that don’t even build anymore. One of the objectives of 2021 will to create a dedicated repository for these plugins and release them again, with JUCE 6 and Audio ToolKit 3.2.

Another project that I have been working on is ATK Modelling. I already presented some work on it at ADC18, but I decided now to make the project public. It’s the project I have worked the most in the past few months, and it is now at a stage where we can model lots of pedals. So on top of new articles on ATK Modelling, there is going to be more on the MT2 pedal, a series I started before the pandemic, and hopefully a release of a full guitar version as well as an adaptation for bass.

As I’m rewriting the plugins, I’m also thinking about their GUI, and if you have ideas for better UIs, please let me know, I would gladly use outside help to create nice and usable ones.

This entry is part 6 of 13 in the series Analog modelling

I create a model of the Boss SD1 and the Ibanez TS9 some time ago. Now it’s time to get on modelling another pedal, the famous Boss MT2 Metal Zone.

There are many pages online that also analyse this pedal, but I’d like to start from the schema, split in independent pieces and analyze them with my Modelling  Lite tool. The end result will probably end up as a new plugin, but this is currently outside the scope of this new subserie.

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